Playing the Call to Mind dementia board game helps people with dementia express their feelings, say what they might like to do, and engage with the people trying to help them. It helps people to talk and share experiences. It stimulates recall, positive personal memories, inspiring conversations and making it easier for them to enjoy quality time with family, friends and carers across all generations. As well as stimulating the mind, playing the game also exercises the senses, hand movement and speech.
Carers and family often struggle to find things to talk about when someone has dementia. The person with dementia sometimes lacks confidence and worries about making a mistake, repeating or saying the wrong thing. The carer can feel insecure and so shy away from having a conversation, thinking is best not to try.
This is not at all helpful as talking to each other creates bonds. Playing the Call to Mind board game, helps build relationships and understanding. It boosts morale and self-esteem, as players show genuine interest in the person’s opinions and experiences. They make the person with dementia feel cared for and loved.
It was conceived by Angela Newton, an occupational therapist specialising in elderly care and designed by her sister Laura Templeton. It was trialled and researched over a number of years at University College London, by Gill Livingston, Professor of Psychiatry of Older People. It is also part of a major five- year government funded study as an example of a tool to improve agitation and boredom in care homes. Call To Mind is tested and approved by the Alzheimer’s Society.
Best used in the early-to-mid stages of dementia, or when somebody has mild cognitive impairment, the Call to Mind dementia board game is extremely easy to play. Simply spin the spinner and choose one of four colour coded cards, matching an image and answering a question. Two to four players can easily sit round the board together and it is not necessary for the full game to be played in order to enjoy or benefit from it. The question cards, alone, can be used to stimulate conversations across a range of topics and so make communication easier. Often, questions are about things that an older person might not have discussed for a while, such as a holiday they particularly enjoyed or where they grew up. This can prompt distinct memories.
Note: Feedback sheets are included on which information can be recorded. These are colour coded and designed to fit into a care plan folder for all carers to access.
• Call to Mind is a unique, fully researched dementia board game
• Gives people with dementia a voice
• Improves understanding and communication between all generations
Standard delivery to UK mainland
Delivery rates only apply to UK mainland (not highland) additional postage payment may need to be collected prior to despatch.
General fixed rate £5 nett for any complete purchase
Standard delivery time is 1-2 days for stock items and up to 10 working days for bespoke items.
N.B. Certain items may incur additional delivery charges depending on size of the product and location of the delivery - this will be indicated within the product listing on the website.
We observe the standard distance selling requirements such that notification of a return must be made to us within 14 days of delivery of an item and then returned to Find in as-new condition including packaging within a further 14 days. If the item has been correctly supplied and without fault, the return costs and responsibility will fall to the purchaser. In the event that the product has been supplied incorrectly, is faulty, or has been registered as damaged on receipt, Find will refund the delivery costs once the item has been returned.
N.B. IN certain cases where standard delivery services are not appropriate, Find will arrange third party collection by negotiation.
Email firstname.lastname@example.org or call 0113 2302046 to notify us of a return request
Delivery costs by quotation.
- Related Products